Gaming Industry Emerges from Post-Pandemic Slump: 55% of Gamers Are Playing More in the Last Six ..
The gaming industry is emerging from its post-pandemic
slowdown, with global gaming revenue projected to grow by 6% from 2026 to 2030
and reach $350 billion by 2030.
A new survey of approximately 3,000 gamers
found that 55% of them increased their playing time during the past six months.
More adults are playing later into life, too, with over 40% of baby boomers and
over 50% of Gen X players reporting that they game for five or more hours per
week. Many are also cultivating the next generation of gamers, as about 44% of
them say that their children began playing video games by the age of five. Yet
many gamers feel squeezed economically, with 49% waiting for discounts before
buying and 31% saying that they will skip purchases if prices increase.
These
are among the findings of a new report from Boston Consulting Group (BCG), titled Video Gaming Report 2026: How Platforms Are Colliding and
Why This Will Spark the Next Era of Growth. The report examines
four trends that will shape the industry in the coming years: GenAI, the
emergence of user-generated content (UGC), the rise of cloud gaming, and the
opening up of app stores.
"The
gaming industry is turning a corner, and we are optimistic about what comes
next," said Giorgo Paizanis, a BCG partner and coauthor of the report.
"Growth is picking up and the post-pandemic slump is fading. While recent
revenue gains have been driven largely by pricing, gamers remain passionate
about gaming—and their growing share of leisure time spent playing proves it.
Parents who grew up gaming are still playing, and many are introducing their
kids to video games as early as age five, while rising accessibility across
screens and platforms allows people to play in more moments."
GenAI Sparks a Wave of Innovation
As
part of the report, BCG analyzed metadata from an online gaming platform and
found that around 7,300 games disclosed AI use—including roughly one-fifth of
titles released in Q3 2025 alone. On the basis of those findings, BCG estimates
that around 50% of studios are now using AI.
AI
can boost efficiency by improving code and automating quality assurance. It can
enhance the user experience by creating gameplay that adapts to players'
choices in real time and using GenAI-powered memory, personality, and behavior.
Still, half of developers worry about player pushback over AI.
UGC:
The Growing Creator Economy
UGC
has emerged as a rapidly growing creator economy, with payouts that will reach
$1.5 billion in 2025 from two games alone. More than 40% of survey respondents
said that they're consuming more UGC this year than last year, but only 10% to
15% have created content themselves.

































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